what Duke Red said, and then some. i treated it as a glorified game tech demo with a low budget and gamer-pleasing attitude. that movie was totally made for the game fans yo' (altho some of them ARE intelligent enuff to ask for more). I love how the director implicitly strives to please the gamer segment of his audience. the hallways, doors, panel control screen color, the door labels on top of every entrance.. in fact i really wished they tried to do the exact Marine uniforms we see in DOOM 3. the little things about this movie pleased me.
i'll grant the fact that there was not enuff movie time to develop the characters and go thru all their backgrounds. that makes the cast a bit cardboardy, but i threw my brain out the window the moment i started watching so.. i dont care what u nitpickers and movie critics wanna say haha!
i'd buy the DVD of this movie even if its JUST FOR THE FPS SEQUENCE!! WOOOOOTTTTT!!! that is the most satisfying game-to-movie carryover scene i've ever seen. i say that bcoz they actually stuck very close to the real game's graphics and visual feel (except for the brighter settings), unlike other previous movie conversion, where they liberally change EVERYTHING until we wouldnt even recognize the source. the only complain i have would be the use of human in suits for the monsters. so rubbery and obvious hahaha. the music during the FPS scene... TOTALLY ROCKS.
i'd go with Duke Red and place this movie where it belongs and not expect too much from it. id keep this movie just for the FPS scene at the end and it was enjoyable if u know how to watch it. furthermore i really2 appreciate movie makers who try to keep SOMETHING close to the original source, like the visual cues in the game (i still wont forgive them for changing the HELL minions to SuperGenetic monsters). So far DOOM is the only better movie to stay more or less true to its source (remember Van Damme's Street Fighter? yuck!)
and i managed to avoid acbc's spoilers before watching the other nite! wahaaa! nyenyenyenye nyeh~~ :p